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Sync to U149 network_settings
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2 methods modified, 3 methods added, 1 biglobby method bugfix
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polarathene committed Jul 6, 2017
1 parent d4dde69 commit f301a57
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Showing 3 changed files with 20 additions and 4 deletions.
Binary file modified BigLobby - original + biglobby__ prefix - set 128 max player.pdmod
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2 changes: 1 addition & 1 deletion pdmod src/BigLobby - Set Player limit to 128.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
@Name BigLobby - Set Player limit to 128 v2.43
@Name BigLobby - Set Player limit to 128 v2.44
@Author Kwhali
@Description Original file + All peer max id and the preplanning colour index have been set from 4 to 128, marked with `biglobby__` prefix.
@Version 1.15
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22 changes: 19 additions & 3 deletions pdmod src/mod/network.network_settings
Original file line number Diff line number Diff line change
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<message name="request_throw_projectile" delivery="ordered" receiver="unit" check="client_to_server">
<param type="int" min="1" max="64"/ > <!-- Projectile type index -->
<param type="vector3" /> <!-- position -->
<param type="vector3" /> <!-- direction -->
<param type="vector3" exact="true" /> <!-- direction -->
</message>

<message name="sync_throw_projectile" delivery="ordered" receiver="unit">
<param type="unit" />
<param type="vector3" /> <!-- position -->
<param type="vector3" /> <!-- direction -->
<param type="vector3" exact="true" /> <!-- direction -->
<param type="int" min="1" max="64"/ > <!-- Projectile type index -->
<param type="int" min="0" max="4" /> <!-- Peer id -->
</message>
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<param type="unit" /> <!-- Character unit -->
<param type="string" /> <!-- Name of special material -->
</message>

<message name="sync_enemy_buff" receiver="unit" delivery="ordered" check="server_to_client">
<param type="unit" /> <!-- Enemy unit -->
<param type="string" /> <!-- Buff category name -->
<param type="int" /> <!-- Buff total * 1000 -->
</message>

<message name="sync_tear_gas_grenade_properties" receiver="unit" delivery="ordered" check="server_to_client">
<param type="unit" /> <!-- Grenade unit -->
<param type="int" min="0" /> <!-- Range -->
<param type="int" min="0" /> <!-- Damage * 10 -->
</message>

<message name="sync_tear_gas_grenade_detonate" receiver="unit" delivery="ordered" check="server_to_client">
<param type="unit" /> <!-- Grenade unit -->
</message>
</rpc>


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<message name="biglobby__sync_equipment_setup" delivery="ordered" receiver="biglobby__unit" check="server_to_client">
<param type="unit" />
<param type="float" min="0" max="2" />
<param type="float" min="0" max="255" />
<param type="int" min="0" max="128" /> <!-- Peer id -->
</message>

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