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remove unused shader
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131 changes: 131 additions & 0 deletions
131
src/mods/vr/shaders/Compiled/alpha_luminance_sprite_ps_SpritePixelShader.inc
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,131 @@ | ||
#if 0 | ||
// | ||
// Generated by Microsoft (R) D3D Shader Disassembler | ||
// | ||
// | ||
// Input signature: | ||
// | ||
// Name Index Mask Register SysValue Format Used | ||
// -------------------- ----- ------ -------- -------- ------- ------ | ||
// COLOR 0 xyzw 0 NONE float xyzw | ||
// TEXCOORD 0 xy 1 NONE float xy | ||
// | ||
// | ||
// Output signature: | ||
// | ||
// Name Index Mask Register SysValue Format Used | ||
// -------------------- ----- ------ -------- -------- ------- ------ | ||
// SV_Target 0 xyzw 0 TARGET float xyzw | ||
// | ||
ps_5_0 | ||
dcl_globalFlags refactoringAllowed | ||
dcl_sampler s0, mode_default | ||
dcl_resource_texture2d (float,float,float,float) t0 | ||
dcl_input_ps linear v0.xyzw | ||
dcl_input_ps linear v1.xy | ||
dcl_output o0.xyzw | ||
dcl_temps 1 | ||
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v1.xyxx, t0.xyzw, s0 | ||
mad r0.xyzw, r0.xyzw, l(1.000000, 1.000000, 1.000000, -1.000000), l(0.000000, 0.000000, 0.000000, 1.000000) | ||
mul o0.xyzw, r0.xyzw, v0.xyzw | ||
ret | ||
// Approximately 0 instruction slots used | ||
#endif | ||
|
||
const BYTE alpha_luminance_sprite_ps_SpritePixelShader[] = | ||
{ | ||
68, 88, 66, 67, 132, 97, | ||
102, 125, 147, 134, 128, 67, | ||
189, 46, 21, 225, 135, 134, | ||
209, 134, 1, 0, 0, 0, | ||
48, 2, 0, 0, 4, 0, | ||
0, 0, 48, 0, 0, 0, | ||
128, 0, 0, 0, 180, 0, | ||
0, 0, 152, 1, 0, 0, | ||
73, 83, 71, 78, 72, 0, | ||
0, 0, 2, 0, 0, 0, | ||
8, 0, 0, 0, 56, 0, | ||
0, 0, 0, 0, 0, 0, | ||
0, 0, 0, 0, 3, 0, | ||
0, 0, 0, 0, 0, 0, | ||
15, 15, 0, 0, 62, 0, | ||
0, 0, 0, 0, 0, 0, | ||
0, 0, 0, 0, 3, 0, | ||
0, 0, 1, 0, 0, 0, | ||
3, 3, 0, 0, 67, 79, | ||
76, 79, 82, 0, 84, 69, | ||
88, 67, 79, 79, 82, 68, | ||
0, 171, 79, 83, 71, 78, | ||
44, 0, 0, 0, 1, 0, | ||
0, 0, 8, 0, 0, 0, | ||
32, 0, 0, 0, 0, 0, | ||
0, 0, 0, 0, 0, 0, | ||
3, 0, 0, 0, 0, 0, | ||
0, 0, 15, 0, 0, 0, | ||
83, 86, 95, 84, 97, 114, | ||
103, 101, 116, 0, 171, 171, | ||
83, 72, 69, 88, 220, 0, | ||
0, 0, 80, 0, 0, 0, | ||
55, 0, 0, 0, 106, 8, | ||
0, 1, 90, 0, 0, 3, | ||
0, 96, 16, 0, 0, 0, | ||
0, 0, 88, 24, 0, 4, | ||
0, 112, 16, 0, 0, 0, | ||
0, 0, 85, 85, 0, 0, | ||
98, 16, 0, 3, 242, 16, | ||
16, 0, 0, 0, 0, 0, | ||
98, 16, 0, 3, 50, 16, | ||
16, 0, 1, 0, 0, 0, | ||
101, 0, 0, 3, 242, 32, | ||
16, 0, 0, 0, 0, 0, | ||
104, 0, 0, 2, 1, 0, | ||
0, 0, 69, 0, 0, 139, | ||
194, 0, 0, 128, 67, 85, | ||
21, 0, 242, 0, 16, 0, | ||
0, 0, 0, 0, 70, 16, | ||
16, 0, 1, 0, 0, 0, | ||
70, 126, 16, 0, 0, 0, | ||
0, 0, 0, 96, 16, 0, | ||
0, 0, 0, 0, 50, 0, | ||
0, 15, 242, 0, 16, 0, | ||
0, 0, 0, 0, 70, 14, | ||
16, 0, 0, 0, 0, 0, | ||
2, 64, 0, 0, 0, 0, | ||
128, 63, 0, 0, 128, 63, | ||
0, 0, 128, 63, 0, 0, | ||
128, 191, 2, 64, 0, 0, | ||
0, 0, 0, 0, 0, 0, | ||
0, 0, 0, 0, 0, 0, | ||
0, 0, 128, 63, 56, 0, | ||
0, 7, 242, 32, 16, 0, | ||
0, 0, 0, 0, 70, 14, | ||
16, 0, 0, 0, 0, 0, | ||
70, 30, 16, 0, 0, 0, | ||
0, 0, 62, 0, 0, 1, | ||
82, 84, 83, 48, 144, 0, | ||
0, 0, 2, 0, 0, 0, | ||
2, 0, 0, 0, 24, 0, | ||
0, 0, 1, 0, 0, 0, | ||
92, 0, 0, 0, 29, 0, | ||
0, 0, 0, 0, 0, 0, | ||
5, 0, 0, 0, 48, 0, | ||
0, 0, 2, 0, 0, 0, | ||
0, 0, 0, 0, 80, 0, | ||
0, 0, 1, 0, 0, 0, | ||
56, 0, 0, 0, 0, 0, | ||
0, 0, 1, 0, 0, 0, | ||
0, 0, 0, 0, 0, 0, | ||
0, 0, 0, 0, 0, 0, | ||
255, 255, 255, 255, 0, 0, | ||
0, 0, 0, 0, 0, 0, | ||
0, 0, 0, 0, 21, 0, | ||
0, 0, 3, 0, 0, 0, | ||
3, 0, 0, 0, 3, 0, | ||
0, 0, 0, 0, 0, 0, | ||
16, 0, 0, 0, 4, 0, | ||
0, 0, 2, 0, 0, 0, | ||
0, 0, 0, 0, 255, 255, | ||
127, 127, 0, 0, 0, 0, | ||
0, 0, 0, 0, 5, 0, | ||
0, 0 | ||
}; |
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