Make framebuffer effects honour rgb_matrix_map_row_column_to_led#26294
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zvecr wants to merge 2 commits into
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Make framebuffer effects honour rgb_matrix_map_row_column_to_led#26294zvecr wants to merge 2 commits into
rgb_matrix_map_row_column_to_led#26294zvecr wants to merge 2 commits into
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rgb_matrix_map_row_column_to_led
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Something about this change breaks those animations, at least for split boards. |
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I cant see how it would have broken digital rain, given it would have the same behaviour when there are no duplicate matrix entries in the LED config. The "decrease heatmap" logic was running too frequently so that should now be fixed. Can you be a bit more descriptive about it "breaking" so it rules out the above? |
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naturally, I can't reproduce now. :( Might have been a hardware issue, on my end. |
drashna
approved these changes
Jun 26, 2026
14 tasks
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Description
rgb_matrix_map_row_column_to_ledhandles the mapping of multiple LEDS to a single matrix position. This was missing from typing heatmap, and only partially implemented in digital rain.Typing heatmap should also handle NO_LED better as
g_led_config.flags[g_led_config.matrix_co[row][col]]could index out boundsg_led_config.flagswheng_led_config.matrix_co[row][col]returnsNO_LED(255).Types of Changes
Issues Fixed or Closed by This PR
Checklist