Full-time engagement in the development of the Text Engine for several years.
Some visual tries back in the early days.
Occasionally put out some stuff in the Figma community.
Language: language is a tool for me.
Full-time engagement in the development of the Text Engine for several years.
Some visual tries back in the early days.
Occasionally put out some stuff in the Figma community.
Language: language is a tool for me.
implement a simple magnetofluid effect with Reality Composer Pro's ShaderGraph.
Swift 3
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