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Seven Days

Seven Days is a text-based survival adventure game with Graphical User Interface (GUI) where you must survive for seven days in a dangerous enchanted forest to achieve success.

Features and Functionality

  • Developed using Java and Swing framework, no game engine used.
  • Engaging gameplay with various activities to enhance immersion.
  • Players can gather materials, explore, sell items, purchase equipment and upgrade skills, view personal information and inventory.
  • Save and load functionality included; no database used.

System Requirements

The game requires the installation of the Java Development Kit (JDK).

Getting Started

To get the source code of the game and run it:

  1. Clone or download the folder from GitHub.
  2. Run arc/java/main/java/ui/Game.java

Gameplay Instructions

  • Players start with initial skills with level 1 and a backpack with a capacity of 6.
  • Skills include hunting and gathering, affecting success rates of related events.
  • Backpack capacity limits the maximum number of items a player can carry.
  • To survive, players must drink one antidote daily, which can be bought from the store or obtained through special events. Failure to do so will result in game over.
  • The game progresses in three time periods per day. Each entry into the forest or store consumes one time period.
  • Success in surviving for seven days constitutes winning the game.
  • Selling materials earns money, which can be used to buy antidotes, upgrade skills, and increase backpack capacity.

Notices and Known Issues

  • Images are sourced from the internet and used under copyright permission.

Future Plans and Improvements

  • Plans to introduce more exploration events and obtainable materials.
  • Optimization of the game's interface design for enhanced aesthetics.

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