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🏆 Achievements Native In-Game Overlay

A powerful, native in-game overlay designed specifically for PSerban93's Achievements application.

🚀 Why this project?

Standard external overlays often fail in Exclusive Fullscreen or Fullscreen Borderless modes, especially in DirectX 9, 10, and 11 games (like Far Cry Primal). This project solves that by hooking directly into the game's render pipeline.

✨ Features

  • NATIVE RENDERING: Drawn by the game engine itself. Works in ALL display modes.
  • AUTO-SYNC: Background polling ensures your progress is always up to date.
  • TOAST NOTIFICATIONS: Sleek pop-ups for achievement unlocks.
  • CUSTOM HOTKEYS: Rebind your toggle key directly in the menu.
  • PROCESS RADAR: Warns you if Achievements.exe is not running.

🛠 Supported Graphics APIs

  • DirectX 9, 10, 11, 12
  • OpenGL & Vulkan

🙏 Credits

  • Based on the UniversalHookX framework.
  • Backend data provided by PSerban93.

About

A native DirectX/Vulkan hooked in-game overlay for PSerban93's Achievements app. Works flawlessly and solves visibility issues in both Exclusive Fullscreen and Fullscreen Borderless modes.

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