A powerful, native in-game overlay designed specifically for PSerban93's Achievements application.
Standard external overlays often fail in Exclusive Fullscreen or Fullscreen Borderless modes, especially in DirectX 9, 10, and 11 games (like Far Cry Primal). This project solves that by hooking directly into the game's render pipeline.
- NATIVE RENDERING: Drawn by the game engine itself. Works in ALL display modes.
- AUTO-SYNC: Background polling ensures your progress is always up to date.
- TOAST NOTIFICATIONS: Sleek pop-ups for achievement unlocks.
- CUSTOM HOTKEYS: Rebind your toggle key directly in the menu.
- PROCESS RADAR: Warns you if
Achievements.exeis not running.
- DirectX 9, 10, 11, 12
- OpenGL & Vulkan
- Based on the UniversalHookX framework.
- Backend data provided by PSerban93.