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sichevoi edited this page Feb 1, 2015 · 3 revisions

Welcome to the GameOfDeath wiki!

Your objective is to get to the exit designated with a yellow arrow. With each player-bunny step the evil invaders will make their step. Their society lives according to Convey's Game of Life rules as follows:

  • Any live cell with fewer than two live neighbours dies, as if caused by under-population.
  • Any live cell with two or three live neighbours lives on to the next generation.
  • Any live cell with more than three live neighbours dies, as if by overcrowding.
  • Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

When the invader stomps on the cell with the bunny (or the bunny is careless enough to move to the cell with the invader) the bunny dies (that's a horrifying death).

Only 2 levels available so far!

The web-player build archive is located here. It should just run after unpacking (if there are no movement controls - try to re-run, the player glitches sometimes).

The x-code project is located in the ios-release folder, but it's missing the unity iphone library, which is too large to upload to github.

Graphics credits:

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