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Hello !

I can see two major issues with your script :

  1. You have two animation loop in your scene (line 44 and 86), I highly suggest to remove the first one given the fact that you seems to want to use Lagrangian-based constraint on your example
  2. When using a FreeMotionAnimationLoop you need to have a ConstraintCorrection in every simulated object. Such component is missing in your orbitNode adding one will enable it to move. You can either use a UncoupledConstraintCorrection first to see if it works. But know that using this component will generate instabilities and not very good contact response/correction. The best one to use is the LinearSolverConstraintCorrection but it will take way m…

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@chz31
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