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@reczkok reczkok commented Nov 7, 2025

  • reduce steps and introduce jitter to make up for the visual quality
  • rewrite blur to do 6 filtered samples instead of 3x3x3 loads

@reczkok reczkok changed the base branch from main to release November 7, 2025 17:00
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github-actions bot commented Nov 7, 2025

pkg.pr.new

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https://pkg.pr.new/software-mansion/TypeGPU/typegpu@a63a4531d64a9a5b16976b5524cbb3fb934284f6
https://pkg.pr.new/software-mansion/TypeGPU/@typegpu/noise@a63a4531d64a9a5b16976b5524cbb3fb934284f6
https://pkg.pr.new/software-mansion/TypeGPU/unplugin-typegpu@a63a4531d64a9a5b16976b5524cbb3fb934284f6

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LGTM! I'll try to profile the lag when the mold reaches walls

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reczkok commented Dec 11, 2025

@aleksanderkatan merge?

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Yeah, I don't think I can find a way to optimize it any more at this point

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4 participants