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馃悰 fix : speed not updating in UI fixed - #128

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srizzon:mainfrom
STRO09:spd-issue-fix
Open

馃悰 fix : speed not updating in UI fixed#128
STRO09 wants to merge 1 commit into
srizzon:mainfrom
STRO09:spd-issue-fix

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@STRO09

@STRO09 STRO09 commented Jul 15, 2026

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What does this PR do?

The Speed change was not being reflected in UI Topbar upon acceleration. that has been fixed.

the onHud prop / function passed to cityCanvas to update the properties like the current speed and the positions were not getting passed the correct values in VehicleFlight. Instead of the current speed, the base speed was being passed, so now actualSpeed has been passed. And for pause, 0 was passed explicitly. so its now working for four different speeds, base Speed 55, accerelated speed, slow down speed, flymode stopped speed (zero).

Fixes #125

Screenshots

Screen Recording 2026-07-15 150107 - frame at 0m17s Screen Recording 2026-07-15 150107 - frame at 0m11s Screen Recording 2026-07-15 150107 - frame at 0m7s Screen Recording 2026-07-15 150107 - frame at 0m6s

Checklist

  • [鉁旓笍 ] npm run lint passes
  • [ 鉁旓笍 ] Tested locally
  • [ 鉁旓笍 ] No secrets or .env values committed

@vercel

vercel Bot commented Jul 15, 2026

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@STRO09 is attempting to deploy a commit to the Samuel's projects Team on Vercel.

A member of the Team first needs to authorize it.

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[Bug] Not syncing SPD UI Element

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