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Optionally publish a sim clock and use timestamps stored in svo in me…
…ssage headers rather than current wall time. Sim clock appears to be working, may have some odd glitches, may mess up non svo-playback modes Adjusting some of the timestamps, not sure if all pubs are using good timestamps, some of the static frames are timestamp 0 (but that's okay for static frames?), need to figure out if faster than real time playback is possible- there must be an api that allows read frames quickly, but maybe ruled out here. Make a function to centralize getting of time from the image or current time, clean up some other stamp usage Not clear on use of timestamps CURRENT vs ros::Time::now()
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