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Ryo Kuroyanagi edited this page Sep 24, 2024 · 19 revisions

How are bounded / unbounded contents shown in Vision Pro?

Bounded: Your content is shown in 1 x 1 x 1m box. Please include all objects in the box. Unbounded: The content will be shown 1m ahead from Vision Pro users. Y = 0 is at the same level of the physical ground. User will be at (x, y, z) = (0, 0, -1) relative to the prefab.

Please note that Position / Rotation / Scale values set to the prefab is reflected in the space. If you do not want to do math, please use

  • Position: (0, 0, 0)
  • Rotation: (0, 0, 0)
  • Scale: (1, 1, 1)

as the values set to your prefab.

Can we use our own shader (or ShaderGraph)?

NO at this moment. You cannot use your own shader for now. We're waiting for Unity's update 🤞.

Can I use my Unity project which I created for STYLY for non-visionOS platforms?

NO. You cannot use your project as it is. If you switch rendering pipeline to URP, you can. However, switching to URP from other pipeline is very hard. We recommend to start from scratch (3D model files can be reused).

How can I check the app version?

You can check the version of STYLY for Vision Pro in the "About" tab.

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I'm using old template with old plugin version. How can I migrate to the latest version?

On Unity Editor, please open Package Manager (Window --> Package Manager) and update STYLY Spatial Layer Plugin. The samples cannot be updated by any ways. If you want to try new sample contents, please download the latest template.

スクリーンショット 2024-06-19 165307

How large is the upload limit?

Currently we do not have file size limit for uploading. However, we strongly recommend to create content within 100MB.

Can I use Alembic files?

NO at this moment.

Can I include AUDIO files in .styly file?

Yes. You can include audio files as AudioClips.

Can I include VIDEO files in .styly file?

No at this moment. Please upload your videos to a server and refer by URLs.

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