Improve compatibility of Post-Processing with VR #23
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Description
the PR #20 has made superthree post-processing compatible with VR. Another PR has been opened in A-Frame (aframevr/aframe#5648) to create a minimal example to show bloom working in A-Frame in VR. A lot of hacks have been implemented in the JS of the example in order to make things work as intended, crucial part of them could be incorporated directly in super-three to lower the level of difficulty in user-land.