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room-scanning

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Real-time 3D room reconstruction on Meta Quest 3. GPU TSDF + Surface Nets meshing, passthrough texturing, on-device texture refinement with Sobel normals, AI object detection (YOLO/Sentis + GPU NMS), MRUK scene understanding, Gaussian Splat training & rendering, multi-scan persistence with spatial anchors. Unity 6 URP package.

  • Updated Apr 20, 2026
  • C#

Voice-driven extended reality. GPT Realtime hears you, GPT-5.6 Sol plans agentic, and Reframe segments the object and rebuilds the background from monocular depth and TSDF fusion without LiDAR.

  • Updated Jul 22, 2026
  • TypeScript

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