Room Tile Dungeon Crawler Project
-- General Idea
Top of page is a nav of sorts with options,
** Character sheet with stats and inventory, needed
** Text output of story, paired with dialogue boxes and options in the form of buttons
** Set of room objects, with properties and methods for navigation and possibly fights / chest looting
** Sprites to represent various entities
** Web formatting, html and CSS to serve as GUI for dungeon crawler, fitting rough outline of wireframe
** Figure out cookies and how to import JS logic to website
** Figure out hosting- nevermind
** Map GUI needs to be updated as player moves around, each room is object with explored boolean that updates to div ?? on map
** Character object populated with user input, so character setup dialogue at the beginning, maybe tied to a room
** Story map, rooms follow from that, order # 1 of business
** Write database of rooms, each room ought to have an identifying number, and a set position relative to other rooms, such that referencing a direction will allow the number/name of the rome to be moved to to be referenced
** Database of monster to fight objects, stats laid out, loot drops
** database of items, ability to be placed in or referenced from chests and monsters, health potions
** Locked door key system, key object as drop
** Combat -- attack options, turn based, health meter, updates
** Multiple floors, map logic built in for each floor.
** Goal is to escape