Accuracy Improvements 3: Bugfixes & Cleanup (v1.13.3)
by @tweenko
encounter changes:
- act enemy selection now returns to the button selection instead of the enemy selection
- clicking the item button in an encounter with no items now plays
snd_ui_selectinstead ofsnd_ui_cant_selectfor better deltarune accuracy - adjusted the battle (damage) messages animations further
- a miss' color will now be dependent on the party member that missed the attack
- added the special action mode to enemy selector
- added an example of a special action for killer car
- added actual support for custom party actions
misc chnages:
- added support for border animation being instant and having configurable border crossfade animation length
- switching borders will now be instant
- you can no longer enter a climbing state when not moveable
- fixed second sanctuary fog
- you can now interact with items from further away (15 pixels) for better DR accuracy
- window size is now accurate to DR