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unknown117343
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Dec 18, 2025
* Upload Spells This commit uploads the spells json file for the Tanks and Flanks source * Fix name * Changed Spell Name Changed detect poison and acid to detect chemicals. * Fix Acid Mitt * Restructured Moved creatures to another file and updated the file naming convention to match other files. * Fixed meta Gave each json field a unique value Changed version number to reflect version number convention Added dateAdded and dateLastModified. * Updated sources Updated sources in stat blocks and spells to match change to json in meta * Find spell fix fixed the source for the creatures and fixed the references to the creatures in the spells * Move high level reaction spells down Executioner is now more connected to reactions and for a lower level. reclaimed shrapnel is for a lower level * Move spells Moved to another file Removed spell from source name * Prepped Source Name Removed creatures from source name to match collections file in preparation to move it over * Added monsters to collection Moved the monsters data over to the collection * Fix creature references fixed source for creature references * Update spells Nerf and lower level of misty step Ban Find Greater Steed because Find Steed has it built in now. * Shield, executioner, bane, reclaimed shrapnel Shield now uses bonus stacking prevention logic executioner has better wording bane uses bonus stacking prevention logic Reclaimed shrapnel works for death saves and countering * feat experiments * Feats WIP * Replaced exhaustion with the vitality mechanic * Feat update completion attempt 1 * Spell update Removed dazed condition. Added effects to the primary healing spells. Made using your action an option on spells like web. * Revert "Spell update" This reverts commit a97f9df. * Fix spell update Fixed spell terminology Fixed new healing spells * Fix compelled duel * Redesigned recent changes to healing spells Isolated changes to healing spells to cure injury and mass cure injury. * Wrong page name Cure Injury and Mass Cure Injury had the wrong page name. * Gave warlock the jump spell * Spell nerf This spell is utterly broken * stabilize terminology change Change the stabilize action to a specific usage of the help action. * Updating to 2024 #1 Rewrote animate objects changes Removed Acid splash changes Removed aid changes Added animated object creature as part of the rewritten animate objects spell * Updating to 2024 #2 Made a series of changes to update to 2024 edition * Updating to 2024 #3 The listed changes are innaccurate. For some reason github thinks each spell replaced the next spell and so on. * Cause Fear and Compel Duel Made cause fear consistent with the changes to compel duel * Added Shroud of Knight Fixed cause fear added shroud of knight fixed silent knight * Update more spells Update spells added ability innovator feat * Merge master into dev * Update Galdeveer; Tanks and Flanks.json * temporary * frightened, poisoned and angered update * Updating to 2024 #3 Left off before enlarge/reduce * update to 2024 #4 * update to 2024 #4 * Update to 2024 #5 * Update to 2024 #6 * Update to 2024 #7 [FINAL] * Update feats to 2024 edition * Update Galdeveer; Tanks and Flanks.json * Feat backtrack * Quick feat backtrack * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Restoration and Find Familiar changes * tweaks * formatting * Added edition * Add the nerfed find familiar spell to ranger * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Set edition to 1 * Fighting Style Update * Rewriting hand mechanics * Adjustments to hand mechanics
unknown117343
pushed a commit
that referenced
this pull request
Dec 18, 2025
* Upload Spells This commit uploads the spells json file for the Tanks and Flanks source * Fix name * Changed Spell Name Changed detect poison and acid to detect chemicals. * Fix Acid Mitt * Restructured Moved creatures to another file and updated the file naming convention to match other files. * Fixed meta Gave each json field a unique value Changed version number to reflect version number convention Added dateAdded and dateLastModified. * Updated sources Updated sources in stat blocks and spells to match change to json in meta * Find spell fix fixed the source for the creatures and fixed the references to the creatures in the spells * Move high level reaction spells down Executioner is now more connected to reactions and for a lower level. reclaimed shrapnel is for a lower level * Move spells Moved to another file Removed spell from source name * Prepped Source Name Removed creatures from source name to match collections file in preparation to move it over * Added monsters to collection Moved the monsters data over to the collection * Fix creature references fixed source for creature references * Update spells Nerf and lower level of misty step Ban Find Greater Steed because Find Steed has it built in now. * Shield, executioner, bane, reclaimed shrapnel Shield now uses bonus stacking prevention logic executioner has better wording bane uses bonus stacking prevention logic Reclaimed shrapnel works for death saves and countering * feat experiments * Feats WIP * Replaced exhaustion with the vitality mechanic * Feat update completion attempt 1 * Spell update Removed dazed condition. Added effects to the primary healing spells. Made using your action an option on spells like web. * Revert "Spell update" This reverts commit a97f9df. * Fix spell update Fixed spell terminology Fixed new healing spells * Fix compelled duel * Redesigned recent changes to healing spells Isolated changes to healing spells to cure injury and mass cure injury. * Wrong page name Cure Injury and Mass Cure Injury had the wrong page name. * Gave warlock the jump spell * Spell nerf This spell is utterly broken * stabilize terminology change Change the stabilize action to a specific usage of the help action. * Updating to 2024 #1 Rewrote animate objects changes Removed Acid splash changes Removed aid changes Added animated object creature as part of the rewritten animate objects spell * Updating to 2024 #2 Made a series of changes to update to 2024 edition * Updating to 2024 #3 The listed changes are innaccurate. For some reason github thinks each spell replaced the next spell and so on. * Cause Fear and Compel Duel Made cause fear consistent with the changes to compel duel * Added Shroud of Knight Fixed cause fear added shroud of knight fixed silent knight * Update more spells Update spells added ability innovator feat * Merge master into dev * Update Galdeveer; Tanks and Flanks.json * temporary * frightened, poisoned and angered update * Updating to 2024 #3 Left off before enlarge/reduce * update to 2024 #4 * update to 2024 #4 * Update to 2024 #5 * Update to 2024 #6 * Update to 2024 #7 [FINAL] * Update feats to 2024 edition * Update Galdeveer; Tanks and Flanks.json * Feat backtrack * Quick feat backtrack * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Restoration and Find Familiar changes * tweaks * formatting * Added edition * Add the nerfed find familiar spell to ranger * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Set edition to 1 * Fighting Style Update * Rewriting hand mechanics * Adjustments to hand mechanics * Added bashing * Simple Fighting * More fighting styles
unknown117343
pushed a commit
that referenced
this pull request
Jan 5, 2026
* Upload Spells This commit uploads the spells json file for the Tanks and Flanks source * Fix name * Changed Spell Name Changed detect poison and acid to detect chemicals. * Fix Acid Mitt * Restructured Moved creatures to another file and updated the file naming convention to match other files. * Fixed meta Gave each json field a unique value Changed version number to reflect version number convention Added dateAdded and dateLastModified. * Updated sources Updated sources in stat blocks and spells to match change to json in meta * Find spell fix fixed the source for the creatures and fixed the references to the creatures in the spells * Move high level reaction spells down Executioner is now more connected to reactions and for a lower level. reclaimed shrapnel is for a lower level * Move spells Moved to another file Removed spell from source name * Prepped Source Name Removed creatures from source name to match collections file in preparation to move it over * Added monsters to collection Moved the monsters data over to the collection * Fix creature references fixed source for creature references * Update spells Nerf and lower level of misty step Ban Find Greater Steed because Find Steed has it built in now. * Shield, executioner, bane, reclaimed shrapnel Shield now uses bonus stacking prevention logic executioner has better wording bane uses bonus stacking prevention logic Reclaimed shrapnel works for death saves and countering * feat experiments * Feats WIP * Replaced exhaustion with the vitality mechanic * Feat update completion attempt 1 * Spell update Removed dazed condition. Added effects to the primary healing spells. Made using your action an option on spells like web. * Revert "Spell update" This reverts commit a97f9df. * Fix spell update Fixed spell terminology Fixed new healing spells * Fix compelled duel * Redesigned recent changes to healing spells Isolated changes to healing spells to cure injury and mass cure injury. * Wrong page name Cure Injury and Mass Cure Injury had the wrong page name. * Gave warlock the jump spell * Spell nerf This spell is utterly broken * stabilize terminology change Change the stabilize action to a specific usage of the help action. * Updating to 2024 #1 Rewrote animate objects changes Removed Acid splash changes Removed aid changes Added animated object creature as part of the rewritten animate objects spell * Updating to 2024 #2 Made a series of changes to update to 2024 edition * Updating to 2024 #3 The listed changes are innaccurate. For some reason github thinks each spell replaced the next spell and so on. * Cause Fear and Compel Duel Made cause fear consistent with the changes to compel duel * Added Shroud of Knight Fixed cause fear added shroud of knight fixed silent knight * Update more spells Update spells added ability innovator feat * Merge master into dev * Update Galdeveer; Tanks and Flanks.json * temporary * frightened, poisoned and angered update * Updating to 2024 #3 Left off before enlarge/reduce * update to 2024 #4 * update to 2024 #4 * Update to 2024 #5 * Update to 2024 #6 * Update to 2024 #7 [FINAL] * Update feats to 2024 edition * Update Galdeveer; Tanks and Flanks.json * Feat backtrack * Quick feat backtrack * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Restoration and Find Familiar changes * tweaks * formatting * Added edition * Add the nerfed find familiar spell to ranger * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Set edition to 1 * Fighting Style Update * Rewriting hand mechanics * Adjustments to hand mechanics * Added bashing * Simple Fighting * More fighting styles * Balance Fighting Style * Weapon Proficiency Changed it for parity with other features * Remove amputee and blind * Remove old healing spells. Fix metabolize * Familiar and Steed Spells * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * Update Galdeveer; Tanks and Flanks.json * remove rewards * Removed repeat info
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