- write your AI code in Controllerclass indummy.py.
- change Nin./local.pyto set the number of rounds that the game is going to be played.
- run python3 ./local.pyto run the code locally forNrounds.
- run python3 ./main.py -p1 ./dummy.py -p2 ./dummy.pyto run the code with the original kernel.
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in the local run, the kernel, client communication is by kernel calling the communicate()method ofControllerclass indummy.py.
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in the mainrun, kernel, client communication is via standard I/O.