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Lists (15)
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emulators
Emulators for various past-gen consolesfrontend video streaming
Game engines
gl-c
gl-go
Golang GUI
Golang video codecs
MMO servers
old game source disclosed
Protocols
Signal processing
Libraries for signal processingSound
video processing
VP8 pure Go implementations
A list of pure Go implementations of VP8 codecWASM video
A set of libraries to encode/decode video in the browser via WASMStars
generate the rigid body to simulate the skirt or hair
Shared memory connection between Python and C# programs
A collection of source codes implementing cloth simulation algorithms in OpenGL
Physics simulation: cloth and simple procedural objects with collision detection. Animated using second-order methods.
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
Seamless operability between C++11 and Python
Rewrite of blender-wiggle with new features and physics
Download E-Hentai archive as zip file
Python Wrapper for Nvidia PhysX simulator.
blender importer scripts for daz studio files
Add-on for Blender, for importing and auto-setup of character creator 3 & 4 and iClone 7 & 8 character exports into Blender.
A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).
A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user interaction components such as buttons.
high performance fixed decimal place math library for Go
A very fast & zero-allocation, grid-based, pathfinding library for Go.