SamiraMod was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.
- Adds the champion Samira, from League of Legends, to Risk of Rain 2 as a survivor.
After her Shuriman home was destroyed as a child, Samira found her true calling in Noxus Crest icon Noxus, where she built a reputation as a stylish daredevil taking on dangerous missions of the highest caliber. Wielding black-powder pistols and a custom-engineered blade, Samira thrives in life-or-death circumstances, eliminating any who stand in her way with flash and flair.
- Health: 110
- Health Regen: 1 / s
- Damage: 12
- Speed: 7 m/s
- Armor: 20
| Skill | Slot | Description | Stats |
|---|---|---|---|
| Explosive Shot | Primary | Samira only fires bullets, additionally shooting an explosive bullet every 4 attacks. | DMG: 400% |
| Slashing Maniac | Primary | Samira only swings her sword, gaining an attack speed and movement speed buff on-hit. She additionally has a cleave, giving an extra style point. | AS: 1% MS: 2% |
| Exposing Whirl | Secondary | Samira fires bullets at nearby enemies, inflicting armor penetration. | Proc: 1.0, CD: 10 sec |
| Quick Steps | Utility | Samira dashes forward slashing through any enemy in her path. On press, Samira gains attack speed. | CD: 8 secondsStocks: 2AS : 30% |
| Infinite Rain | Special | Samira unleashes a torrent of shots for 3 seconds, dealing 100% damage; the total shots is scaled by 70% attack speed. Killing an enemy will increase the ability's duration. |
CD: 7 sec+Duration: 0.25 sec |
| Flying Kite | Special | Samira blinks and slashes nearby enemies 15 times, dealing 150% damage, and 130% attack speed. |
CD: 11 sec |
| Emote | Keybind | Action | Buff |
|---|---|---|---|
| Joke | 1 | Samira empties her magazine. | No bonus! |
| Taunt | 2 | Samira tosses a coin at her enemies, dealing 1 damage. Hitting enemies will allow Samira to gain the Sponsor Buff. This buff is not stackable. |
6% DMG & MS per Style PointDuration: 10 sec |
| Dance | 3 | Samira dances around her sword. For every 5 seconds, Samira will gain a health and armor buff for 30 seconds. This buff is stackable | Bonus Health : 3%Bonus Armor: 2Duration: 30 secMax Stacks: 5 |
| Laugh | 4 | Samira laughs at her enemies. | No bonus! |
- Better Multiplayer
- Skins
- Riot Games - used League of Legends assets
- Capcom - used assets from Devil May Cry 3 and Devil May Cry 5
- TheTimeSweeper - mod was built off of HenryTutorial
- Lemonlust - learned more about Risk of Rain 2 Modding through SettMod and JinxMod
- Risk of Rain 2 Modding Discord - lots of answers found here
- Family & friends - helped test the mod out
- Feedback from the community
- Fixed Samira and Dante's materials. They will now look much better in character selection + in game.
- Fixed Samira's coin mesh appearing under her body
- Fixed Samira and Dante's gun appearing out of hand when shooting
- Added a new special skill - Flying Kite - allowing Samira to blink and attack nearby enemies in a flash, gaining stacks of Slashing Maniac on each attack.
- This was designed to be a fun addition to slashing fantasy, inspired by Ara's Flying Kite move in the game 'Elsword'.
- Thanks to KirboHQ for feedback!
- Fixed Samira not being able to exit the escape pod in the Alloyed Collective update.
- Thanks to KiadraNerulia and Shira0ri for feedback!
- Fixed Wild Rush's cooldown reset for multiplayer clients
- Significantly buffed Secondary and Utility damage.
- Thanks to Dangobalang0 for the feedback!
- Required RiskOfOptions as a dependency.
- Thanks to xCqrbon for the feedback!
- Fixed a bug where Samira's 'Slashing Maniac' buff would apply once, despite what is shown on the health bar.
- The buff stacks for Samira's dance ability should also now be accurate to the stats.
- Thanks to anartoast for feedback!
- Added Risk of Options support! (Please let me know in the github if you wanna see any more settings)
- Currently, there is support to change base stats, and volumes for sfx and voice lines.
- Thanks to anartoast for feedback!
- Added additional null checks to prevent an error occurring; specifically when selecting a new skin, or entering character selection.
- Please post an issue on the github if you are still getting this error. (This error is not gameplay breaking).
- Completed Samira's passive ability, allowing Samira to launch swift and numerous bullets at stunned enemies, granting Samira more style points (Have included but have not tested shocked and frozen enemies)
- Fixed a bug where Samira's coin would not play a sound on hit.
- Fixed a bug where clients would not gain buffs from the passive ability.
- Credit to plaseastol for feedback.
- Fixed a bug that would set the animation speed of slashing attacks to be 0.
- Completely removed the playbackRate parameter of slashing attacks in the Animator.
- Credit to Harridas for giving feedback.
- Sounds are now client-side, as before, players could hear sounds from across the map by other players.
- Credit to PaNFiLoVeTs for the feedback. This update is only for Multiplayer.
- Inferno Trigger now grants lifesteal to clients
- Blade Whirl now does damage to enemies for clients
- Samira's coin projectile from her taunt emote now works for clients.
- Samira's buff granted from her coin on-hit now works for clients. Note: The sound is not played for clients.
- Samira's buff granted from her dance emote now works for clients.
- Samira's explosive projectile from her ability Explosive Shot now works for clients.
- Menu voice lines for Samira and Dante are much more consistent
- Menu voice lines now play when you swap skins
- In multiplayer, menu voice lines are accurate to the player's skin
- In multiplayer, voice lines are now accurate to the player's skin.
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Fixed bug that allowed Samira to use Flair or Blade Whirl during Inferno Trigger (You can stil use dash m1)
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Fixed bug where Samira's sword-related sounds would not play unless they hit the enemy during Flair
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Added a specific sound effect for Samira's sword cleave attack
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Moved the sounds from the sword's basic attacks earlier so the hit sounds are more noticable
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Buffed Samira's life steal during Inferno Trigger to be 10% (was 5%)
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Nerfed health from 140 to 110, nerfed health growth in config to 30 from 40 (wont be changed unless done manually or deleting mod's config)
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Added sounds to emotes for both Samira and Dante
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Added special effects to Dance and Taunt abilities
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Dance: For every 5 seconds that Samira dances, Samira will gain a health and armor boost for 30 seconds. The maximum stacks is 5.
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Taunt: Samira flips a coin to her enemies, dealing 1 damage. When she hits her enemy, she will gain the Sponsor buff, gaining damage and movement speed scaling with her style points for 10 seconds.
- Patched to work for the new DLC release. Huge thanks to lemonlust for releasing the working 'KatarinaMod' (i literally just updated my nuget packages and it worked lol)
- Added emotes to Samira.
- New dlc update rushed the update, so there is no sounds for the emotes.
- In addition to sounds, there is plans for samira's emotes to have special effects to her style and damage like in DMC.
- Again, credit to anartoast for feedback!
- Heavily reduced frequency of voice lines from Dante and Samira (especially the basic attacks)
- Dash abilities' i-frames were removed. (Finally found a way to prevent fall damage)
- Damage calculations are changed, overall nerfing Samira's damage.
- No more base damage
- Damage growth per level is now accurate, but removed from ui for simplicity
- Exposing whirl and quick steps' damage are modified to become independent from the other abilities.
- Added Dante from the Devil May Cry Series. Model + Animation were from DMC3, while sounds were from DMC5.
- Note: When shooting while moving, Dante and Samira's guns are not in the correct position.
- Credit to anartoast for feedback again!
- Wild Rush/Quick Steps: Added back the invincibility because players take damage if colliding with the environment
- Wild Rush: Fixed a bug where cooldown was not being reset when enemies were killed.
- Credits to Dangobalang0 and anartoast for feedback to the mod! Again, any feedback is always appreciated.
- Wild Rush: Nerfed Damage, Removed Attack Speed Buff
- Blade Whirl: Nerfed Damage
- Inferno Trigger: Nerfed Damage
- Blade Whirl & Wild Rush: Removed hidden buffs (invincibility/armor buffs)
- Wild Rush can now be canceled into Secondary and Special skills (Blade Whirl & Inferno Trigger)
- Blade Whirl can now be canceled into Special skills (Inferno Trigger)
- Fixed a bug where bullet attacks did not grant on-hit effects such as: inferno trigger's lifesteal, style points from m1 and dash m1 abilities)
- Made the transition from Wild Rush to Flair feel much less janky; the ability's duration is additionally scaled with attack speed now.
- Changed text colors in loadout because skill text and background were the same.
- Lots of new skills!
- Explosive Shot: Samira may only shoot her guns now, but every 4 attacks she fires an explosive shot which deals a high amount of damage. This unique attack does not grant a style point like Flair.
- Slashing Maniac: Samira may only swing her sword now, but every time she hits an enemy, she will gain a movement speed and attack speed buff. This buff may infinitely stack, but has a duration. Additionally, this ability inherits Flair's unique attack, and does grant its style point.
- Exposing Whirl: Just like Blade Whirl, but Samira will only damage her enemies once (in the beginning). Instead, Samira fires armor-penetrating bullets at nearby enemies.
- Quick Steps: Samira gains two charges of dash. On press, Samira gains attack speed for a duration.
- Infinite Rain: Samira unleashes a volley of bullets at nearby enemies. When enemies are killed, the duration of the ability is extended.
- Initial Release










