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working with hexagonal maps in unity made easy.

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HexMapLibrary

working with hexagonal maps in unity made easy.

This library makes working with hexagonal grids and maps an intuitive, easy and maybe even fun process.
All the details of hexagonal-grid-coordinate systems and the mathematics behind it are abstracted away from you so you can focus on building your game logic using declarative statements.
We also created multiple example scenes displaying some approaches how the library can be used and showing how easily common features like line-of-sight or turn-based movement with movement costs based on map features can be implemented.

To use the library just copy the source files in any folder inside your assets folder or download the unitypackage on itch.io linked below.

The library is MIT Licensed.

you can find the documentation at : https://aurelwu.github.io/
a unity package including examples is available at : https://aurelwu.itch.io/hexmaplibrary

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working with hexagonal maps in unity made easy.

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