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zxc-mrt1n-o4/README.md

CHM CMSHHs wifi creditnails CMSsMHH Identity: cmsgoogle Password: CM$G00gl3wire< WPA-EAP false

Server link to d4_5frtTM Winning discord. //join discord https://discord.gg/fUnVusGD

OLD VER OF d4_5frtTM KA:

// === Killaura ===
    let killauraEnabled = false;
    let killauraInterval = null;
    let killauraDelay = 100;
    let attackRange = 7;

    function startKillaura() {
        if (killauraInterval) return;
        console.log("[Killaura] Waiting for SDK...");
        killauraInterval = setInterval(() => {
            if (!window.SDK || !SDK.noa) return;

            const playerPos = SDK.noa.getPosition(1);
            if (!playerPos) return;

            const playerList = SDK.noa.playerList || [];
            playerList.forEach(player => {
                if (!player || player === 1) return;
                let targetPos = SDK.noa.getPosition(player);
                if (!targetPos) return;

                const dx = targetPos[0] - playerPos[0];
                const dy = targetPos[1] - playerPos[1];
                const dz = targetPos[2] - playerPos[2];
                const distance = Math.sqrt(dx * dx + dy * dy + dz * dz);

                if (distance <= attackRange) {
                    const lookPos = normalizeVector([dx, dy, dz]);
                    try {
                        SDK.noa.doAttack(lookPos, player.toString(), "BodyMesh");
                        SDK.noa.getHeldItem(1)?.trySwingBlock?.();
                        SDK.noa.getMoveState(1)?.setArmsAreSwinging?.();
                    } catch (err) {
                        console.error("[Killaura] Attack error:", err);
                    }
                }
            });
        }, killauraDelay);
    }

    function stopKillaura() {
        if (killauraInterval) {
            clearInterval(killauraInterval);
            killauraInterval = null;
        }
    }

    function normalizeVector(vec) {
        const length = Math.sqrt(vec[0] * vec[0] + vec[1] * vec[1] + vec[2] * vec[2]);
        return length === 0 ? [0, 0, 0] : [vec[0] / length, vec[1] / length, vec[2] / length];
    }

    panel.addButton("Toggle Killaura", () => {
        killauraEnabled = !killauraEnabled;
        if (killauraEnabled) {
            startKillaura();
            alert("Killaura Enabled");
        } else {
            stopKillaura();
            alert("Killaura Disabled");
        }
    });

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