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  1. automated-game-testing-and-difficulty-assessment automated-game-testing-and-difficulty-assessment Public

    Predicts per-level human winrate for the mobile puzzle game Hex Fall from level structure alone. CmpE 492 senior design project, Boğaziçi University.

    Python 1

  2. cmpe250-sa cmpe250-sa Public

    Pathfinding through a fog-of-war grid where the map changes under your feet — Dijkstra meets dynamic visibility and terrain mutation. CMPE 250 @ Bogazici University.

    Java

  3. bounswe/bounswe2025group2 bounswe/bounswe2025group2 Public archive

    CMPE352/451 Group 2 repository

    HTML 8

  4. heart-attack-flight-satisfaction-prediction heart-attack-flight-satisfaction-prediction Public

    machine learning and data visualization project

    Jupyter Notebook

  5. DreamGamesCase DreamGamesCase Public

    2025 Case Study for Dream Games

    C# 1

  6. world-clock world-clock Public

    Svelte