-
Notifications
You must be signed in to change notification settings - Fork 2.8k
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
[Bug]: AMD a395 gfx1151 (Radeon 8060S / Strix Halo): Cannot look up function runtime_get_rand_states_buffer_size on gs.amdgpu backend
bugSomething isn't workingSomething isn't workingStatus: Open.#3059 In Genesis-Embodied-AI/genesis-world;- Status: Open.#3046 In Genesis-Embodied-AI/genesis-world;
[Bug]: FEMEntity.set_vertex_constraints() raises when coupler IS IPCCoupler — inverted condition, or intended?
bugSomething isn't workingSomething isn't workingStatus: Open.#3039 In Genesis-Embodied-AI/genesis-world;[Feature]: Stepping only for specific env idxs
enhancementNew feature or requestNew feature or requestP2Low priority issueLow priority issueStatus: Open.#3029 In Genesis-Embodied-AI/genesis-world;[Bug]: LuisaRender RayTracer aborts on shutdown with fmt::format_error (“string pointer is null”)
bugSomething isn't workingSomething isn't workingStatus: Open.#2997 In Genesis-Embodied-AI/genesis-world;Rigit solver batch_dofs_info needs explanation.
bugSomething isn't workingSomething isn't workingdocumentationImprovements or additions to documentationImprovements or additions to documentationStatus: Open.#2988 In Genesis-Embodied-AI/genesis-world;[Bug]: Segmentation fault when using headless render on Python 3.12
bugSomething isn't workingSomething isn't workingStatus: Open.#2977 In Genesis-Embodied-AI/genesis-world;- Status: Open.#2964 In Genesis-Embodied-AI/genesis-world;
[Bug]: Segfault (SIGSEGV) in
scene.build()with an articulated robot on AMDgfx942(CDNA3 / MI300-class), works ongfx950(CDNA4 / MI350)bugSomething isn't workingSomething isn't workingStatus: Open.#2962 In Genesis-Embodied-AI/genesis-world;[Feature]: Return depth, segmentation from camera sensor.
enhancementNew feature or requestNew feature or requestStatus: Open.#2949 In Genesis-Embodied-AI/genesis-world;[Bug]: The release version does not support RTX 5090
bugSomething isn't workingSomething isn't workingStatus: Open.#2942 In Genesis-Embodied-AI/genesis-world;[Bug]: Rasterizer and BatchRenderer render a synthetic GLB black when a sparse low-intensity emissive atlas is present
bugSomething isn't workingSomething isn't workingStatus: Open.#2935 In Genesis-Embodied-AI/genesis-world;