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OpenGL game. Built on the basis of the LearnOpenGL documentation.

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MiguelRavagnani/OpenGL_Drone_Navigation

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OpenGL Drone Navigation

This game is an implementation of a drone simulation. At present time, only basic systems as movement and rotation have been implemented, but soon, a physiscs engine and multi-variable control system will be added.

Clone this repository

Either clone it recursively, or update the submodules

git clone --recursive [email protected]:MiguelRavagnani/OpenGL_Drone_Navigation.git

or

git submodule init
git submodule update

Dependencies

OpenGL, GLM and GLEW are already integrated as submodules. Donwload remaining deś:

sudo apt-get install cmake libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev

Building the game

Create build folder

mkdir build
cd build

Build the project

cmake ..
make

Run it

./game

About the project

This game is an implementation of a drone simulation. At present time, only basic systems as movement and rotation have been implemented, but soon, a physiscs engine and multi-variable control system will be added.

The code was developed using the OpenGL API, and the core base of the project (renderer, shaders and resource managers) was built after the documentation in learn onpengl, by JoeyDeVries. The sprites, sprite animation renderer, game controls, phyisics engine and control system were developed by me.

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OpenGL game. Built on the basis of the LearnOpenGL documentation.

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