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Commands 51 Server settings
Descriptions for commands that are modifiable through the OPTIONS -> CLASSICS PATCH -> Server settings menu.
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net_strVIPPassword- Vanilla command for specifying the password for VIP clients that may join as players or observers over the max player limit (up to the engine-defined limit). -
net_strConnectPassword- Vanilla command for specifying the password for players that may connect under the max client limit. -
net_strObserverPassword- Vanilla command for specifying the password for observers that may connect under the max client limit. -
ser_strAdminPassword- Password for authorizing as a server administrator using the!loginchat command. Leaving it blank prevents any non-server client from becoming an admin. -
ser_strOperatorPassword- Password for authorizing as a server operator using the!loginchat command. Leaving it blank prevents any non-server client from becoming an operator.
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ser_bEnableAntiFlood- Forbid clients from flooding the server with character change or chat message packets (ON by default). -
ser_iPacketFloodThreshold- Maximum amount of packets a client may send per second before kicking them (10by default).-
0- Client is kicked immediately after trying to send a chat message or change the character. - Below
0- Don't check for packet flood.
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ser_iMaxMessagesPerSecond- Maximum amount of chat messages a client may send per second. If this amount is exceeded, the server issues a warning to the client (2by default).-
0- Chat messages are disabled altogether. - Below
0- No chat message limit per second.
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ser_bMaskGUIDs- Hide unique identifiers of player characters of other players from server clients to prevent them from being stolen (OFF by default).
Warning
This feature isn't the most efficient and may slow down the server by sending packets with a considerable delay under certain conditions. Due to engine limitations, if server saves a map with GUID masking on, reconnecting players will not be attached to their dummy player entities and will instead spawn as if they connected for the first time.
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ser_bReportSyncBadToClients- Notify clients about bad syncs whenever their game state doesn't sync with the server (OFF by default). -
ser_bForbidVanilla- Make the server exclusive to clients with the patch for better compatibility (OFF by default).
Note
All clients should have the same version of the patch as the server in order to connect. If the client does not have the patch or has a different version of it, they will be prompted to download it.
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sutl_iThirdPersonViewButton- Prevents the usage of the third person view both as the button and as the "Prefer 3rd person view" option, if set to7in the vanilla game (-1by default).
Important
This functionality is part of the Server Utilities plugin and will not work if the plugin isn't loaded.
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ser_strCommandPrefix- What prefix should chat commands start with. Can be multiple characters or none (!by default).
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ser_bVotingSystem- Enables voting system as a whole (OFF by default). -
ser_bPlayersStartVote- Determines whether or not players can initiate any voting process (ON by default). -
ser_bPlayersCanVote- Determines whether or not players are allowed to vote during active voting process (ON by default). -
ser_bObserversStartVote- Determines whether or not spectators can initiate any voting process (OFF by default). -
ser_bObserversCanVote- Determines whether or not spectators are allowed to vote during active voting process (OFF by default). -
ser_fVotingTime- Sets how long each voting period lasts (30.0by default). -
ser_fVotingTimeout- How long to wait before being able to initiate another vote (30.0by default). -
ser_bVoteMap- Enables voting for changing maps (ON by default). -
ser_bVoteKick- Enables voting for kicking clients (ON by default). -
ser_bVoteMute- Enables voting for muting clients (ON by default). -
ser_fVoteKickTime- How long to ban kicked players for in seconds (300.0by default). -
ser_fVoteMuteTime- How long to mute players for in seconds (300.0by default). -
ser_bVoteSkip- Enables voting for skipping current round on a dedicated server (ON by default).
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gex_bEnable- Toggle usage of gameplay extensions. If disabled, sets all the settings underneath to vanilla-compatible values (ON by default).
Warning
This setting makes the game incompatible with vanilla. Launched servers, saved games and recorded demos with this setting turned on cannot be played without the patch afterwards.
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gex_bFixTimers- Fixes slowdown bug by adjusting logic timers of entities (ON by default). -
gex_fGravityAcc- Multiply gravity acceleration on any level of any mod. Can be inverted by using negative values (1.0by default).
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gex_bUnlimitedAirControl- Let players move around indefinitely while still in air, e.g. for easier platforming (OFF by default). -
gex_fMoveSpeed- Multiply player movement speed (1.0by default). -
gex_fJumpHeight- Multiply player jump height (1.0by default). -
gex_bFastKnife- Increase movement speed in Cooperative mode while holding a knife instead of only in Deathmatch (OFF by default).
Extra commands for gameplay customization can be found under the Server Utilities plugin.
Relevant functionality that isn't usable or configurable via these options.
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ser_iMaxPlayersPerClient- Forbid clients from joining the server if they exceed this amount of local players (4by default).-
1- Clients cannot join in split-screen mode at all.
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Designed and developed by Dreamy Cecil since 2022