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Building Tips
Pretty much anything the game supports!
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liquid being held by null tiles, as it will fall/disperse according to whatever is put in place of the null tiles. This wont cause the game to die but can cause unwanted generation
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rows of null tiles/walls. Structures can generate faster when entire columns dont have null tiles due to how the game maps out memory for tiles. The more columns in your structure without null tiles or walls, the faster it can generate!
- You can create "ramps" with null tiles to create an illusion of smooth terrain near the edges of a structure, like this:
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You can outline an area filled with both null walls and null tiles with only null tiles to ensure no walls stick out of the ground if it generates solid.
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Don't be afraid to use paint, actuators, wire, signs, or liquid! all of these are preserved in your structure file.
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Make sure to double-check your structure for any potential progression-breaking tiles, such as hellforges, mythril anvils, or modded crafting benches.