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[AIE2/2P] Fix DONE latency at region end. #345
base: aie-public
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@@ -176,6 +176,13 @@ struct AIEBaseInstrInfo : public TargetInstrInfo { | |||
} | |||
/// Check whether Opc represents a lock instruction | |||
virtual bool isLock(unsigned Opc) const { return false; } | |||
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/// Check whether Opc represents a DONE instruction | |||
virtual bool isDone(unsigned Opc) const { return false; } |
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nit: I hope no one needs to call this from outside. This one could go and instances could be private or inlined.
virtual bool isDone(unsigned Opc) const { return false; } | ||
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/// Get "implicit" latency for special instructions. | ||
virtual unsigned getImplicitLatency(const MachineInstr &) const { return 0; } |
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Can you document what that means?
@@ -280,6 +280,10 @@ class RegionEndEdges : public ScheduleDAGMutation { | |||
EdgeLatency = DelaySlots + 1; | |||
} | |||
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// "Implicit" latency for special instructions. | |||
const unsigned ImplicitLatency = TII->getImplicitLatency(MI); | |||
EdgeLatency = std::max(EdgeLatency, ImplicitLatency); |
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FYI @mludevid you might have done something similar when working on semaphores.
@@ -176,6 +176,13 @@ struct AIEBaseInstrInfo : public TargetInstrInfo { | |||
} | |||
/// Check whether Opc represents a lock instruction | |||
virtual bool isLock(unsigned Opc) const { return false; } | |||
|
|||
/// Check whether Opc represents a DONE instruction | |||
virtual bool isDone(unsigned Opc) const { return false; } |
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I think we can have a design where we need just one method to be reimplemented. Something like:
virtual std::optional<unsigned> getDoneLatency(...)
In this case, we can have a base implementation for getImplicitLatency
that can be reimplemented by the target only if needed.
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