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95 changes: 54 additions & 41 deletions crates/bevy_anti_alias/src/contrast_adaptive_sharpening/mod.rs
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
use bevy_app::prelude::*;
use bevy_asset::{embedded_asset, load_embedded_asset, AssetServer, Handle};
use bevy_asset::{embedded_asset, load_embedded_asset, AssetServer};
use bevy_camera::Camera;
use bevy_core_pipeline::{
core_2d::graph::{Core2d, Node2d},
Expand All @@ -20,8 +20,6 @@ use bevy_render::{
view::{ExtractedView, ViewTarget},
Render, RenderApp, RenderStartup, RenderSystems,
};
use bevy_shader::Shader;
use bevy_utils::default;

mod node;

Expand Down Expand Up @@ -114,7 +112,6 @@ impl Plugin for CasPlugin {
return;
};
render_app
.init_resource::<SpecializedRenderPipelines<CasPipeline>>()
.add_systems(RenderStartup, init_cas_pipeline)
.add_systems(Render, prepare_cas_pipelines.in_set(RenderSystems::Prepare));

Expand Down Expand Up @@ -157,10 +154,9 @@ impl Plugin for CasPlugin {

#[derive(Resource)]
pub struct CasPipeline {
texture_bind_group: BindGroupLayoutDescriptor,
layout: BindGroupLayoutDescriptor,
sampler: Sampler,
fullscreen_shader: FullscreenShader,
fragment_shader: Handle<Shader>,
variants: Variants<RenderPipeline, CasPipelineSpecializer>,
}

pub fn init_cas_pipeline(
Expand All @@ -169,7 +165,7 @@ pub fn init_cas_pipeline(
fullscreen_shader: Res<FullscreenShader>,
asset_server: Res<AssetServer>,
) {
let texture_bind_group = BindGroupLayoutDescriptor::new(
let layout = BindGroupLayoutDescriptor::new(
"sharpening_texture_bind_group_layout",
&BindGroupLayoutEntries::sequential(
ShaderStages::FRAGMENT,
Expand All @@ -184,69 +180,84 @@ pub fn init_cas_pipeline(

let sampler = render_device.create_sampler(&SamplerDescriptor::default());

let fragment_shader = load_embedded_asset!(
asset_server.as_ref(),
"robust_contrast_adaptive_sharpening.wgsl"
);

let variants = Variants::new(
CasPipelineSpecializer,
RenderPipelineDescriptor {
label: Some("contrast_adaptive_sharpening".into()),
layout: vec![layout.clone()],
vertex: fullscreen_shader.to_vertex_state(),
fragment: Some(FragmentState {
shader: fragment_shader,
..Default::default()
}),
..Default::default()
},
);

commands.insert_resource(CasPipeline {
texture_bind_group,
layout,
sampler,
fullscreen_shader: fullscreen_shader.clone(),
fragment_shader: load_embedded_asset!(
asset_server.as_ref(),
"robust_contrast_adaptive_sharpening.wgsl"
),
variants,
});
}

#[derive(PartialEq, Eq, Hash, Clone, Copy)]
#[derive(PartialEq, Eq, Hash, Clone, Copy, SpecializerKey)]
pub struct CasPipelineKey {
texture_format: TextureFormat,
denoise: bool,
}

impl SpecializedRenderPipeline for CasPipeline {
pub struct CasPipelineSpecializer;

impl Specializer<RenderPipeline> for CasPipelineSpecializer {
type Key = CasPipelineKey;

fn specialize(&self, key: Self::Key) -> RenderPipelineDescriptor {
let mut shader_defs = vec![];
fn specialize(
&self,
key: Self::Key,
descriptor: &mut <RenderPipeline as Specializable>::Descriptor,
) -> Result<Canonical<Self::Key>, BevyError> {
let fragment = descriptor.fragment_mut()?;

if key.denoise {
shader_defs.push("RCAS_DENOISE".into());
}
RenderPipelineDescriptor {
label: Some("contrast_adaptive_sharpening".into()),
layout: vec![self.texture_bind_group.clone()],
vertex: self.fullscreen_shader.to_vertex_state(),
fragment: Some(FragmentState {
shader: self.fragment_shader.clone(),
shader_defs,
targets: vec![Some(ColorTargetState {
format: key.texture_format,
blend: None,
write_mask: ColorWrites::ALL,
})],
..default()
}),
..default()
fragment.shader_defs.push("RCAS_DENOISE".into());
}

fragment.set_target(
0,
ColorTargetState {
format: key.texture_format,
blend: None,
write_mask: ColorWrites::ALL,
},
);

Ok(key)
}
}

fn prepare_cas_pipelines(
mut commands: Commands,
pipeline_cache: Res<PipelineCache>,
mut pipelines: ResMut<SpecializedRenderPipelines<CasPipeline>>,
sharpening_pipeline: Res<CasPipeline>,
mut sharpening_pipeline: ResMut<CasPipeline>,
views: Query<
(Entity, &ExtractedView, &DenoiseCas),
Or<(Added<CasUniform>, Changed<DenoiseCas>)>,
>,
mut removals: RemovedComponents<CasUniform>,
) {
) -> Result<(), BevyError> {
for entity in removals.read() {
commands.entity(entity).remove::<ViewCasPipeline>();
}

for (entity, view, denoise_cas) in &views {
let pipeline_id = pipelines.specialize(
let pipeline_id = sharpening_pipeline.variants.specialize(
&pipeline_cache,
&sharpening_pipeline,
CasPipelineKey {
denoise: denoise_cas.0,
texture_format: if view.hdr {
Expand All @@ -255,10 +266,12 @@ fn prepare_cas_pipelines(
TextureFormat::bevy_default()
},
},
);
)?;

commands.entity(entity).insert(ViewCasPipeline(pipeline_id));
}

Ok(())
}

#[derive(Component)]
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -83,7 +83,7 @@ impl Node for CasNode {
cached_bind_group => {
let bind_group = render_context.render_device().create_bind_group(
"cas_bind_group",
&pipeline_cache.get_bind_group_layout(&sharpening_pipeline.texture_bind_group),
&pipeline_cache.get_bind_group_layout(&sharpening_pipeline.layout),
&BindGroupEntries::sequential((
view_target.source,
&sharpening_pipeline.sampler,
Expand Down