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docs: consolidate outstanding docs fixes#5166

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clockwork-labs-bot wants to merge 19 commits into
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docs/consolidated-docs-prs
Open

docs: consolidate outstanding docs fixes#5166
clockwork-labs-bot wants to merge 19 commits into
masterfrom
docs/consolidated-docs-prs

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@clockwork-labs-bot clockwork-labs-bot commented Jun 2, 2026

Summary

Consolidates the outstanding docs PRs opened by clockwork-labs-bot / Docs Gremlin into one reviewable PR:

This combines docs updates for:

  • getting-started links
  • server-issued auth token reconnect behavior in the Unity tutorial
  • C++ module/client language coverage
  • Unreal client ticking / FrameTick guidance
  • C# connection callback signatures and codegen language spelling
  • deterministic schedule-table sample time
  • client frame ticking troubleshooting
  • corrected spacetime generate usage for Unreal bindings
  • TypeScript framework integration reference updates for SolidJS and current React query-builder tuple usage

Validation

  • rg -n '^(<<<<<<<|=======|>>>>>>>)' docs crates skills
  • git diff --check origin/master...HEAD
  • pnpm --dir docs typecheck
  • pnpm --dir docs build

Comment thread crates/cli/src/subcommands/generate.rs Outdated
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Jason, good catch on the generate usage line. I restored --unreal-module-name, kept the module source group first, and left the Unreal output option in the output group so the usage no longer implies Unreal flags are mutually exclusive with module source flags.

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@JasonAtClockwork JasonAtClockwork left a comment

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LGTM

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@JulienLavocat JulienLavocat left a comment

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Auth changes LGTM

@bfops bfops linked an issue Jun 3, 2026 that may be closed by this pull request
@cloutiertyler cloutiertyler enabled auto-merge June 4, 2026 14:24
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Code owned files LGTM

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Add description of default Auth (not SpacetimeAuth/OIDC) to Docs/Authentication

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