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JeffreyGene edited this page Mar 31, 2017 · 7 revisions

Welcome to the GameDev wiki!

We are modeling our game after Ori and the blind forest.

Power ups

  1. Attack
  2. Wall climb
  3. double jump
  4. dash ability

Story Line

Short story line about brother being kidnapped

Levels

  1. Have a draw level function that will take a level number, and player position as arguments.
  2. Have an introduction level, and then a level for each new power up.

Obstacles

  1. Single jump gap
  2. Double jump gap
  3. Double jump and dash gap
  4. Enemies can be added to any obstacle to make it harder
  5. Wall you have to climb up
  6. Single Jump between two walls to get over a ledge
  7. Double Jump between two walls to get over a ledge
  8. Double Jump and dash between two walls to get over a ledge
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