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Game Design
JeffreyGene edited this page Apr 3, 2017
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- Configured controls are saved in the local storage
- Save High Scores to the server
- Developed by Dave and Jeff
- Position {x, y}
- Ability Level {1: basic jump, 2: attack, 3: wall climb, 4: double jump, 5: dash}
- Render Function
- Health
- Position {x, y}
- Health
- Render Function
- Player movement: {up: w, left: a, down: s, right: d}
- Jump: space
- Attack: mouse click
- Dash: f
- Enemy Exploding
- Player dying
- Dash particles
- Double jump particles
- Attack particles