Simplify push_box's camera height logic #3
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Problem: push_box's _ready() function calls super() before it sets the camera's position. However, setting the camera's position overwrites the height added to the camera in super(), making the call to super() useless.
This is currently solved by offsetting the camera's height to height_above_target + target.y in each call to _process().
Instead of this redundant logic, we can set the camera's height to height_above_target above the target in _ready() just once, remove the height logic from _process() entirely, and remove push_box's _ready() function entirely.
This makes the example camera implementation for the project slightly cleaner overall.