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2. Project Settings

Henry Jooste edited this page May 31, 2025 · 1 revision

The input, theme and menus can be set up in the project settings. Open the project settings and scroll down until you see the Ultimate Menu section on the left

Input

Ultimate Menu uses Enhanced Input to handle keyboard/controller input. The plugin includes all the Input Mappings and Input Actions needed. These can be found in Plugins > Ultimate Menu Content > Input in your Content Browser. If you haven't set up Enhanced Input in your project or not sure how to create your own Input Actions/Mapping, check out the official documentation.

The follow input is available in the project, but can be changed by creating your own Input Actions/Mapping:

Input Action Keys
Navigate Up IA_UltimateMenu_NavigateUp
  • W
  • Up Arrow
  • Gamepad D-pad Up
  • Gamepad Left Thumbstick Up
Navigate Down IA_UltimateMenu_NavigateDown
  • S
  • Down Arrow
  • Gamepad D-pad Down
  • Gamepad Left Thumbstick Down
Navigate Left IA_UltimateMenu_NavigateLeft
  • A
  • Left Arrow
  • Gamepad D-pad Left
  • Gamepad Left Thumbstick Left
Navigate Right IA_UltimateMenu_NavigateRight
  • D
  • Right Arrow
  • Gamepad D-pad Right
  • Gamepad Left Thumbstick Right
Tab Left IA_UltimateMenu_TabLeft
  • Q
  • Gamepad Left Shoulder
Tab Right IA_UltimateMenu_TabRight
  • E
  • Gamepad Right Shoulder
Select IA_UltimateMenu_Select
  • Enter
  • Space Bar
  • Gamepad Face Button Bottom
Back IA_UltimateMenu_Back
  • Escape
  • Backspace
  • Gamepad Face Button Right

Theme

The theme used by your menu is also specified in the project settings. This file contains all the colors, layouts and appearance of every menu in your project. This is kept separate from the actual menu config to allow you to swap out themes without having to recreate any menus

Menus

The list of menus is also specified in the project settings. This file contains the actual menu items and behaviours for each menu

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