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Fix: HUD Overlay #938

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Binary file removed assets/In-game/Default/doors_left_overlay.png
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Binary file removed assets/In-game/Default/doors_right_overlay.png
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Binary file removed assets/In-game/Default/handle_overlay.png
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Binary file removed assets/In-game/Default/indicator_top_overlay.png
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34 changes: 17 additions & 17 deletions assets/In-game/Default/interface.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -35,10 +35,10 @@ value = 0, 20
subject = score
position = 0, -1
alignment = 0, -1
centermiddle = indicator_top_back.png, indicator_top_overlay.png
centermiddle = indicator_top_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 0, -1
textalignment = 0, 0
textsize = 1
Expand All @@ -53,10 +53,10 @@ textshadow = 1
subject = reverser
position = -8, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 14, -1
textalignment = -1, 0
textsize = 0
Expand All @@ -66,10 +66,10 @@ textshadow = 0
subject = power
position = 33, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 13, -1
textalignment = -1, 0
textsize = 0
Expand All @@ -79,10 +79,10 @@ textshadow = 0
subject = brake
position = 74, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 13, -1
textalignment = -1, 0
textsize = 0
Expand All @@ -92,10 +92,10 @@ textshadow = 0
subject = locobrake
position = 115, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 13, -1
textalignment = -1, 0
textsize = 0
Expand All @@ -105,10 +105,10 @@ textshadow = 0
subject = single
position = 33, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 13, -1
textalignment = -1, 0
textsize = 0
Expand All @@ -123,10 +123,10 @@ textshadow = 0
subject = doorsleft
position = -16, 1
alignment = 0, 1
centermiddle = doors_left_back.png, doors_left_overlay.png
centermiddle = doors_left_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = -5, -1
textalignment = 1, 0
textsize = 0
Expand All @@ -138,10 +138,10 @@ transitionvector = 0, 16
subject = doorsright
position = 16, 1
alignment = 0, 1
centermiddle = doors_right_back.png, doors_right_overlay.png
centermiddle = doors_right_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 2, -1
textalignment = -1, 0
textsize = 0
Expand Down Expand Up @@ -313,7 +313,7 @@ bottomleft = ats_center_left_back.png, ats_center_left_overlay.png
bottommiddle = ats_center_middle_back.png, ats_center_middle_overlay.png
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = -8, -1
textalignment = 1, 0
textsize = 0
Expand Down
Binary file removed assets/In-game/Default/message_middle_overlay.png
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Binary file removed assets/In-game/Default/message_right_overlay.png
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Binary file modified assets/In-game/Large/doors_left_back.png
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Binary file removed assets/In-game/Large/doors_left_overlay.png
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Binary file modified assets/In-game/Large/doors_right_back.png
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Binary file removed assets/In-game/Large/doors_right_overlay.png
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Binary file modified assets/In-game/Large/handle_back.png
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Binary file removed assets/In-game/Large/handle_overlay.png
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Binary file modified assets/In-game/Large/indicator_top_back.png
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Binary file removed assets/In-game/Large/indicator_top_overlay.png
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102 changes: 60 additions & 42 deletions assets/In-game/Large/interface.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,14 +4,14 @@

[element]
subject = messages
position = 8, 18
position = 12, 18
alignment = -1, -1
textcolor = 0, 0, 0, 255
textsize = 4 ;0
textshadow = 1 ;0
transition = 3 ;2
transitionvector = 0, -40
value = 0, 20
value = 0, 26


; -----
Expand All @@ -20,7 +20,7 @@ value = 0, 20

[element]
subject = scoremessages
position = 0, 80
position = -64, 80
alignment = 0, -1
textcolor = 0, 0, 0, 255
textposition = 2, -1
Expand All @@ -29,16 +29,16 @@ textsize = 4
textshadow = 1
transition = 3
transitionvector = 0, -96
value = 0, 20
value = 0, 30

[element]
subject = score
position = 0, -1
alignment = 0, -1
centermiddle = indicator_top_back.png, indicator_top_overlay.png
centermiddle = indicator_top_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 0, -1
textalignment = 0, 0
textsize = 3
Expand All @@ -51,68 +51,68 @@ textshadow = 1

[element]
subject = reverser
position = -8, 1
position = -16, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textposition = 24, 2
textcolor = 255, 255, 255, 255
textposition = 24, 0
textalignment = -1, 0
textsize = 2
textshadow = 0
textshadow = 1

[element]
subject = power
position = 74, 1
position = 66, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textposition = 23, 2
textcolor = 255, 255, 255, 255
textposition = 23, 0
textalignment = -1, 0
textsize = 2
textshadow = 0
textshadow = 1

[element]
subject = brake
position = 156, 1
position = 148, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textposition = 23, 2
textcolor = 255, 255, 255, 255
textposition = 23, 0
textalignment = -1, 0
textsize = 2
textshadow = 0
textshadow = 1

[element]
subject = locobrake
position = 238, 1
position = 230, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textposition = 23, 2
textcolor = 255, 255, 255, 255
textposition = 23, 0
textalignment = -1, 0
textsize = 2
textshadow = 0
textshadow = 1

[element]
subject = single
position = 74, 1
position = 66, 1
alignment = -1, 1
centermiddle = handle_back.png, handle_overlay.png
centermiddle = handle_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textposition = 23, 2
textcolor = 255, 255, 255, 255
textposition = 23, 0
textalignment = -1, 0
textsize = 2
textshadow = 0
textshadow = 1


; ---------------
Expand All @@ -123,29 +123,29 @@ textshadow = 0
subject = doorsleft
position = -32, 0
alignment = 0, 1
centermiddle = doors_left_back.png, doors_left_overlay.png
centermiddle = doors_left_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = -18, -1
textalignment = 1, 0
textsize = 2
textshadow = 0
textshadow = 1
transition = 1
transitionvector = 0, 31

[element]
subject = doorsright
position = 32, 0
alignment = 0, 1
centermiddle = doors_right_back.png, doors_right_overlay.png
centermiddle = doors_right_back.png, NULL
backcolor = 0, 0, 0, 144
overlaycolor = 255, 255, 255, 64
textcolor = 255, 255, 255, 192
textcolor = 255, 255, 255, 255
textposition = 17, -1
textalignment = -1, 0
textsize = 2
textshadow = 0
textshadow = 1
transition = 1
transitionvector = 0, 31

Expand Down Expand Up @@ -236,7 +236,7 @@ value = 128 ; vertical radius

[element]
subject = ai
position = 8, -26
position = 12, -52
alignment = -1, 1
textcolor = 255, 255, 255, 255
textsize = 3
Expand All @@ -245,7 +245,7 @@ transition = 2

[element]
subject = clock
position = 8, -42
position = 12, -78
alignment = -1, 1
textcolor = 255, 255, 255, 255
textsize = 3
Expand All @@ -254,7 +254,7 @@ transition = 2

[element]
subject = speed
position = 8, -58
position = 12, -104
alignment = -1, 1
textcolor = 255, 255, 255, 255
textsize = 3
Expand All @@ -263,7 +263,7 @@ transition = 2

[element]
subject = gradient
position = 8, -74
position = 12, -130
alignment = -1, 1
textcolor = 255, 255, 255, 255
textsize = 3
Expand All @@ -272,7 +272,25 @@ transition = 2

[element]
subject = fps
position = 8, -90
position = 12, -156
alignment = -1, 1
textcolor = 255, 255, 255, 255
textsize = 3
textshadow = 1
transition = 2

[element]
subject = distnextstation2
position = 12, -182
alignment = -1, 1
textcolor = 255, 255, 255, 255
textsize = 3
textshadow = 1
transition = 2

[element]
subject = distnextstation
position = 12, -208
alignment = -1, 1
textcolor = 255, 255, 255, 255
textsize = 3
Expand Down
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